Author: Chris Minnick

Chris Minnick is an author, trainer, web developer and co-founder of WatzThis? (www.watzthis.com).

He has authored and co-authored books and articles on a wide range of Internet-related topics. His published books include: JavaScript All-in-One For Dummies, Coding All-in-One For Dummies, Mastodon For Dummies, Beginning ReactJS Foundations, Adventures in Coding, JavaScript For Kids For Dummies, Coding with JavaScript For Dummies, Beginning HTML5 and CSS3 For Dummies, Webkit For Dummies, CIW eCommerce Certification Bible, and XHTML.

In addition to his role with WatzThis?, Chris is a winemaker, painter, novelist, swimmer, cook, and musician.

Workin Man Blues!

This Wednesday night (that’s tomorrow) at 7:30, KVIE (channel 6) here in Sacramento will be airing a show produced by my good friend Mark Johnson: Workin’ Man Blues. Watch it! Here’s the description:

Workin’ Man Blues is based partially upon author (and Oildale native) Gerald Haslam’s authoritative 1999 book Workin’ Man Blues: Country Music in California. It traces the Dust Bowl roots of Haggard, Owens, and other key figures among the Central Valley’s hard-living, harddriving creative family to explore its continuing influence on country music today through the work of such stars as Dwight Yoakam and Alan Jackson. The program will look into the past through a fascinating collection of historic photos and videos and revisit the seminal performance by Johnny Cash at Folsom Prison. Highlights of the program include interviews with Merle Haggard and Buck Owens, in his last broadcast interview before his death. Former veteran KNCI DJ Walt Shaw was also interviewed to help tell the story.

My “Shop Local” Dilemma.

We have 3 places to buy hardware near our house: an independent “mom and pop” sort of hardware store, a small Ace Hardware (chain), and a Home Depot. I always try to go to the independent place, because it’s the right thing to do, but I regret going there every single time.

Today, for example, I needed to replace the pipe under the sink in our laundry room. I went to mom and pop hardware, and told the kid working the register what I needed. He came back with some of the parts, but with washers and a nut missing, and one of the pipes was the wrong size. After talking with the guy who knows what he’s doing, we eventually found a package from 1950 that had most of the right parts, and then they were able to find everything else I needed laying around…mind you: this was nothing out of the ordinary…just a simple 1 1/2 inch pipe and a J-trap.

When I got home and looked at the parts, I found that one of the washers was falling apart from age. I tried installing it anyway, but it leaked. I headed back to mom and pop hardware to get a replacement. They were cexercise/>losed (at 5:00). So, I decided to do the next best thing and head over to the neighborhood Ace hardware. Also cexercise/>losed. Several hours after my adventure started, I ended up at Home Depot and found what I needed (well…cexercise/>lose to what I needed…I ended up having to get a pack of 6 washers).

This is what happens almost every time I need something from the hardware store. I set out wanting to give me business to the local places, but then end up wasting all sorts of time and money and wishing I had just gone to Home Depot to begin with.

How is a person supposed to shop at the locally-owned store when it’s almost always disappointing and a waste of time and money?

Sweatshops of the future

When the renowned computer scientist Jim Gray went missing at sea last week, the internet community rose up to help in the search in any way that they could. One of the more ingenious, although unfortunately not successful, methods employed was to upload thousands of satellite photos of the area where he disappeared to the Web and ask volunteers to examine them for objects that might be his sail boat.

This massive online manhunt was enabled by Amazon.com’s Mechanical Turk service.

Mechanical Turk, named after the chess-playing mannequin illusion of the 18th century, is a web application that enables “artificial artificial intellgence” by dividing up large jobs such as photographic analysis or data entry into chunks that can be performed by people over the Internet. The basic idea is that certain types of jobs, such as jobs involving pattern recognition or identification of objects in photographs, are more easily and accurately performed by humans than computers. If these types of jobs also involve working with large amounts of data, splitting the work up among large numbers of humans can be a more efficient (read: cheaper) method of doing the work than writing or utilizing specialized artificial intelligence software.

Services such as Mechanical Turk are being touted by some as an important development in harnessing the “collective intelligence.” Some have gone so far as to suggest that such human-powered Web applications represent a new paradigm and possibly a new version number of the Web and a new way of doing business on the Web. Frankly, I love the idea of being able to employ volunteers to search photographs for a missing person, but I’m disturbed by the idea of using random Web surfers to boost your corporate profits.

Mechanical Turk allows anyone to create a job that they’d like other people to complete on the Web. The creator of the job can specify the amount they’ll pay for each HIT (Human Intelligence Task). Typical tasks involve looking at photos and identifying certain objects in them, or transcribing podcasts. Typical payments range from 1 cent to $1 per HIT. You don’t get paid for your work unless it’s accepted by the creator of the task.

At first glance, these rates and types of tasks looked to me like the digital equivalent of sweatshop labor. Companies are farming out jobs that are too boring, or that would be too costly to have someone on payroll do, to be done by the ‘collective intelligence’ for very low wages. I decided to try out a few tasks in order to try to get a better feeling for whether it was possible to actually make a living off of this type of work, or if it is really just exploitation and the first step towards “The Matrix.”

At 10:00 AM, I sat down with my laptop and a cup of coffee and started in on my first workday at Mechanical Turk.

I began by going to the list of available HITs and sorting them highest paying first. I’m not cheap. The first HIT said it paid 96 cents, with a bonus of up to twice that for accuracy, and there was a qualification test. The ‘test’ turned out to be just clicking a checkbox and hitting a submit button. So far so good.

The task was to transcribe a 9 minute podcast. I’m a fairly fast typer, but I guessed that transcribing a podcast would take at least 3 times as long as the length of the podcast, and there was a style guide to follow too. In theory, if I were to complete the task perfectly, I could earn $2.88 [I actually ended up making $1.92].

In the interest of making the best possible use of my time, I started listening to the podcast – something about making money on eBay – while looking over the style guide.

At 10:15, I started my work.

At 11:20, after typing 1570 words, I finished my first job. I had grossly underestimated the amount of work it would take to transcribe 9 minutes of audio. So far, the best case scenario was that I was making slightly under $3/hour. I decided to move on to my next HIT.

The next task I found was a simple Google bombing job. I was to search for a certain phrase on Google and then click on a certain company’s link. The idea (not spoken in the HIT description, of course) is that the cumulative effect of hundreds of people doing this same search will improve that company’s rank in Google. I refused this one on ethical grounds.

Several other jobs involved registering on different sites, various search engine scams, Google Adword fraud, and a lot of people looking for creative people to give them ideas or write content for their sites for 25 cents. At 11:30, I became so repulsed by the nature of the majority of the jobs, and by the piddly amounts people were willing to pay for my writing talents that I decided to quit my job as a human CPU.

Yelling “Take this job and shove it!” to my laptop wasn’t very satisfying, but it was actually the first time I had ever spoken those words when quitting a job, so that was one positive aspect of the experience.

Jim Gray is known for his work with databases, and several very large databases in particular, including, ironically, Microsoft’s database of satellite images, Teraserver. He also was the recipient of a Turing Award, which is named after Alan Turing, who famously created the Turing Test of artificial intelligence.

I never met him, but I suspect that Dr. Gray would agree with me that the future of the Internet should not be one in which human intelligence is devalued simply because we now have the technology to give 10 cents to anyone who’s willing to do our most menial tasks for that amount.

Tragically, as of this writing, it seems very unlikely that Jim Gray will return. The amazing volunteer effort to find him, however, stands as a testament to the power of the Internet community and of the Web to bring people together. My experience today with the for-profit uses of the same technology, however, reminds me that the collective intelligence aspect of Web 2.0 also enables less noble endeavors.

NINJAM – One more reason not to leave the house!

As I mentioned earlier, the Gangster Fun reunion show completely re-ignited my interest in performing music. When I got back home, however, all of my musician friends were too busy with jobs, kids, commuting, and the rest of their lives to want to jam on a regular basis.

I started looking for a technological remedy for my need to rock.

The first solution I looked at was email. I’ve worked on several projects where files are emailed between two or more musicians, each of whom does his or her own thing and sends it back to a person who assembles it and mixes it. This technique works pretty well, but it lacks spontaneity. I wanted to jam.

After doing a little more research into online music, I discovered an open source project called NINJAM (which stands for Novel Intervallic Network Jamming Architecture for Music). NINJAM allows people to play music together over the Internet. Since there are various latencies associated with transmitting music over the Internet, the biggest technological obstacle to real-time music collaboration is how to keep everyone synchronized. For a good example of the problem, try calling someone in the same room as you on your mobile phone and telling them to sing along with the voice on the phone, not your live voice. To an observer watching you both singing, but not listening on the phone, it will appear as if you’re singing out of sync, because of the time it takes your voice to travel through the mobile phone network. This is the same problem with trying to jam over the internet.

Instead of trying to minimize the latency, NINJAM takes a very novel approach–it makes the latency much longer. So, imagine that instead of your friend hearing your voice 1 second later, you could tell the phone to play your voice on the other end exactly 16 beats after you sing it! Now, all you have to do is sing a pattern that repeats every 16 beats (like the song “Row, Row, Row Your Boat”) and it will appear to the observer that you and your friend are singing together, even though your friend is actually 16 beats behind you. NINJAM can manage multiple connections at the same time using this scheme. I’ve seen jams involving 8 to 10 different people from all over the world.

After reading up on exactly how NINJAM works and listening to some recordings on the Web site, I installed the NINJAM client on my computer, plugged in a microphone and connected to a server. The first thing that happened is that I felt unworthy to be playing along with the group I dropped in on. I quickly bowed out and started a new jam session with just me. For kicks, I slowed the tempo down and changed the beat to something I thought would be interesting — or at least funny. After a while, a guitar player joined (apparently, there are a LOT of guitarists on NINJAM). It was a mess. I didn’t know what I was doing, and dealing with the latency is enough trouble without also having to worry about unusual beats. I’m sure the guy I was playing with was good, but we sounded horrible and he gave up after 10 minutes. Undeterred, I kept on jamming by myself…I’d be doing that anyway, I figured. A little later, a bass player showed up. This time it went a little better. We weren’t exactly rockin’, but it was passable–in a hanging out in the basement making music sort of a way.

I’m still very much a NINJAM newbie, but I’m very excited about the possibilities. The fact that you’re not actually playing “live” with the other musicians is limiting in some ways, but the experience going online and playing in a band with bunch of good musicians from all over the world any time you want is mind-blowing.

THIS is what the Internet is good for. No more drummers who are late to practice. No more drinking too much at open mic night to get up the courage, only to make a fool of myself because I’ve had too much to drink. Best of all: there are no more excuses for not playing live music regularly. I’m getting ready to call my “real life” friends and tell them that if they ever want to play music, wait until the kids are asleep and get on the computer.

Where is Web 3.0 going? To Monaco, of course

While searching the Web recently to find out what other pundits believe Web 3.0 will come to mean, I found a blog post by Stephen Baker on BusinessWeek.com in which he says that his “assignment in Monaco was to lead a panel in defining Web 3.0.” After summarizing the ideas that his panel came up with, he ends his post by asking readers what they think. My favorite comment on this post (from ‘bob’) simply says “I think you all wasted your time.”

While it’s very doubtful that a trip to Monaco could be considered a waste of time (especially if it’s paid for by someone else), I certainly agree that serious discussions of questions as meaningless as “What features will the next version of the Web include?” are largely a waste of time concocted by marketers and conference-planners. The people who will build what will come to be called ‘Web 3.0’ don’t have these sorts of discussions. So, here I go again.

The fact of the matter is that most people define Web 3.0 in terms of what they’d like to see happen. Some say it will be defined by the widespread adoption of SVG, some say the key concept is “software as a service,” some say Web 3.0 will be when we fix the bugs in Web 2.0.

Personally, I believe that one of the biggest unsolved issues faced by the Web right now involves trust. Wikipedia, Google, Yahoo! Answers, and hundreds of other sites that are heralded as models of Web 2.0-ness all rely on user-contributed content. The theory goes that a crowd of people is smarter than the old-style “gurus.” Whether or not that’s true is a topic for another article (and maybe an experiment). The relevant issue that I think Web 3.0 will deal with is “Who do you sue when the Web 2.0 community gives you bad information?”

Traditional media companies have rules governing things like fact-checking, use of anonymous sources, printing rumors, and separating advertising from editorial. At some point in the past, they even followed these rules.

Today, this isn’t the case, and the media likes to blame it on the free-wheeling ways of the Internet. The logic goes like this: “Someone published this irresponsible or wrong information on the Internet, and so we in the mainstream media can report on the fact that someone reported this information on the Internet. If this information later turns out to be false, don’t blame us, blame the Web 2.0 bloggers.”

However, because many of these bloggers are anonymous or just repeating things they heard on some other blog, there’s no one in particular for mainstream media outlets to point a finger to when they get in trouble for reporting something they read on the Internet. They want this situation remedied pronto!

Clarifying who should be blamed will be the driving force behind Web 3.0. Just like Web 2.0 has it’s signature technologies (AJAX, RSS, Mash-ups), Web 3.0 will have its darling protocols and acronyms. The hot technologies in Web 3.0 will be RFID, biometric identification, and digital certificates. Logging into a Web site using your fingerprint will be marketed as a handy way to not have to remember passwords, but it will also provide solid proof that you were the person who posted that damaging information about that multinational corporation.

Web 3.0 identification technologies will also be used to reduce or eliminate spam. By blocking all email that isn’t signed with a digital signature, you could eliminate 100% of the spam you get. Unfortunately, it would also block all of your legitimate mail, because almost no one uses digital signatures today.

In Web 3.0, more people will start to use digital signatures, which will make everyone start using digital signatures for fear that if they don’t then their emails to or from their old high school sweethearts will get blocked.

Real Web ID will enable new forms of e-commerce, eliminate certain types of e-crime and piracy of electronic media, and reduce the number of fake Myspace profiles. Online privacy advocates will redouble their efforts in response.

Several years into the Web 3.0 revolution, the general population will begin to look for something else…some sort of improvement to Web 3.0. Right at about the point when Web 3.0 has outlived its usefulness, the conference planners, pundits, and marketers will get together somewhere beautiful and start to think of a name for what will come after Web 3.0. I’ll reveal my theories on what this thing might be called and what it might look like in a future column.

Looking for safe work…like boxing, for instance

Alternative computer interfaces (i.e. other than keyboard and mouse) have become a bit of an obsession of mine lately. The primary reason for this new obsession is the recurring tendonitis in my right (mouse) wrist.

As far as my wrist health is concerned, the last two years have looked like this: months of pain, followed by a decision to finally go to the doctor, followed by months of unsuccessful treatment with anti-inflammatory drugs, followed by a visit to the rheumatologist for a cortisone injection. The injection completely knocks out the inflammation for several months, after which the pain returns and I go back to trying not to use my right arm and hoping that the tendonitis just goes away by itself.

Some might say that I should just go to the doctor when the pain returns and demand another injection. But, even though no one has told me as much, I have a sneaking suspicion that anything that works that well can’t really be good for me. So, I’ve started looking for ways to do my job differently.

Talking instead of typing is the obvious first choice. I recently checked out the latest speech recognition software. It’s impressive, but I’m not yet convinced that it’s a viable replacement for the keyboard. Even with the wrist pain, I can still type much faster and more accurately than the computer can take dictation. Also, I run a small company with a small office. My co-workers would go crazy if they had to listen to me whispering sweet business and programmer-speak to my computer all day long.

Other alternative interfaces, such as tablets, touch screen interfaces, pen-like devices, and trackballs are fine–and if my job involved drawing or moving pictures around, I’d have plenty of choices. Unfortunately, there aren’t a lot of good ways to input words or code into a computer without using your fingers or your voice. Brain-computer interfaces aren’t nearly advanced enough, and my toes are just not long enough to press ctrl-alt-delete to log in, much less to type with.

So, when my wrist finally gives up the ghost, I’m considering taking up a safer profession–like boxing. Let me explain.

A friend of mine was among one of the lucky (or persistent) first people to get their hands on a Nintendo Wii video game console. The main attraction of the Wii is that it uses wireless controllers that can detect motion in three dimensions. What this means is that the golf game for the Wii is played by actually swinging the controller as if it were a golf club, for example.

Last week, as part of my research, we spent an afternoon playing various games on the Wii. One of the games that comes with the Wii is a boxing game in which players stand side-by-side and punch towards the screen. The screen is split down the middle—each player sees a character representing himself facing and punching the character representing his opponent. Note: to the players, this is all very cool. But, as my friend’s wife pointed out, it looks very dorky to someone else in the room watching two people duke it out by punching perpendicularly to each other.

The next day, while I was watching Rocky Balboa (aka Rocky VI), it occurred to me that I am really not that unlike Rocky. Besides the obvious–both of us are incredibly muscular–there’s also the unfortunate fact that we’re both suffering from ailments which make it more difficult for us to do our jobs.

The Wii could be the first version of the ultimate in alternate interfaces for people with jobs that require stresses that their body can’t handle any longer. For anyone who’s seen the latest Rocky movie, you know that virtual reality plays a key role in instigating the fight at the movie’s climax. I suspect that if there’s another Rocky movie, 80-year-old Rocky will use something like the Wii to crush his opponents while avoiding further head trauma.

This brings us back to my planned post-retirement career as a professional boxer. In the future, jobs that require long hours of typing–like computer programming or writing–will be left to the young. Careers involving competition, strategy, and the “eye of the tiger”–like boxing and hockey–will be left to those of us who have plenty of life experience and the will to succeed, but who are no longer fit to use a keyboard.

Gangster Fun is Back!

Friday was the Gangster Fun reunion show! It was insane! We were really good. The only bad thing about the night was that the show was sold out before the doors opened, and so a lot of people (including some of my friends) who didn’t buy tickets in advance were turned away. If you were among them, you’ll be glad to hear that it’s looking more and more likely that this was not the last Gangster Fun show ever. It was way too much fun to not do again.

I’ll be posting video here as soon as it’s done rendering and uploading. In the meantime, visit our brand-new Myspace page and be our friends.